| Author | Message |
Franco
1255 posts |
#99477 2010-03-26 17:24 GMT |
|
off course it will be for the next version of slrr, that will come out the year 2025, there are people trying to get more that 50k polies...
but you maybe can use the fuel rail only in the actual slrr... |
|
![]() ![]() I dont reply to requests PMs, if you need help i will answer you gladly, but please no requests MAX > SLR Coordinates script for 3ds max. LINK Put it in 3dmax5/scripts/startup folder |
|
JAG
[94] GOM *Super Administrator*
3474 posts |
#99478 2010-03-26 17:27 GMT |
|
Yeah, if you turn off peds, traffic, make all the maps into single gigantic untextured polys, and have the LOD turned all the way down so rims/tires and engines don't render!
|
|
![]() ![]() |
|
Breden
236 posts |
#101546 2010-04-12 08:27 GMT |
![]() ![]() |
|
maryus_x90
1941 posts |
#101553 2010-04-12 09:25 GMT |
|
this is more than real dude
:
|
|
![]() |
|
Breden
236 posts |
#101613 2010-04-12 16:04 GMT |
![]() |
|
eAVelocity
557 posts |
#101635 2010-04-12 23:12 GMT |
|
not even real life parts have this sort of detail ahaha good job man
|
|
![]() |
|
CJ
[94] GOM *Super Administrator*
9442 posts |
#101649 2010-04-13 07:36 GMT |
|
Amazing Work As Always Breden
|
|
Breden
236 posts |
#102532 2010-04-23 04:26 GMT |
|
Update, frame isn't done yet, just started it
![]() ![]() |
|
Klobsters
366 posts |
#102534 2010-04-23 06:45 GMT |
|
WoW! This is just awesome! How long have you worked on 3ds Max? Looks like 100 years
|
|
![]() ![]() ![]() ![]() |
|
CJ
[94] GOM *Super Administrator*
9442 posts |
#102535 2010-04-23 07:17 GMT |
|
Amazing Bro, What ever your turn this in to Is Going to Look SOOO good
|
|
HBS
65 posts |
#102543 2010-04-23 07:45 GMT |
That thing was called CNC cutting machine.I happen to use it for awhile when I was studying industrial design...(but still not finished yet because I got a family bussiness to take care for now )You can do a rim from 3dsmax,convert it to CAD file than change the scale using real life size adjustment(scaling unit) & then simply put the file to the machine.A few more adjustment & you can activate the water cutting mechanism & wait your product to finish fresh out from the cutting machine. BTW,Breden..post it on CG-cars.It was details & nice work as always!!
|
|
CJ
[94] GOM *Super Administrator*
9442 posts |
#102572 2010-04-23 16:10 GMT |
Jag Was Meaning the one that Scans Real Objects and makes a 3D Mesh of it
|
|
Breden
236 posts |
#106161 2010-05-21 10:25 GMT |
|
Just some details left now
![]() ![]() ![]() ![]() ![]() |
|
CJ
[94] GOM *Super Administrator*
9442 posts |
#106164 2010-05-21 10:27 GMT |
|
i though you where doing a procharged Engine..
Either way Epic details on that !! |
|
MisterSir
1133 posts |
#106183 2010-05-21 12:45 GMT |
WOW wat the hell am i seeing things, or are the brake disks and calipers on the inner side of the drive shafts, Ive never seen that done this way. Wat sort of vehicle is this for. added through 4 minutes NVM i just read wat was on the previous page it said why it was there, but still wouldnt this be so much more complicated for brake maintenance This post was edited by MisterSir (2010-05-21 12:49 GMT, 109 days ago) |
|
|
Current projects:
Running Gear Phase 2 Brakes: Brembo / BAER / KSPORT / Endless / StopTech / Wilwood / Outlaw / Project Mu Mazda2 |
|
Breden
236 posts |
#107468 2010-05-29 19:11 GMT |
|
Intake impeller done, fuckin anoying thing to do!!!! Just the exhaust one left..
And i don't care about the bumps anymore... ![]() ![]() ![]() |
|
Jaziba
3867 posts |
#107486 2010-05-30 05:43 GMT |
|
AMMA GAWD! thats sick.
|
|
maryus_x90
1941 posts |
#107500 2010-05-30 07:44 GMT |
|
how the fuck you did that ?
|
|
![]() |
|
Breden
236 posts |
#107579 2010-05-30 14:18 GMT |
|
Thanks!
It's pretty simple, by moving polys around ![]() Nah but the workflow is pretty simple.. I did a quick picture and i hope u understand it and the workflow i used! Otherwise just ask about anything if you're curious ![]() It's ALOT of thinking when you do a mesh like that! ![]() |
|
Hakosabi
posts |
#107584 2010-05-30 14:36 GMT |
|
Breden, you active in DC?
|
|
Noi5eB0mb
1310 posts |
#107585 2010-05-30 14:40 GMT |
of course he is ,
|
|
![]() |
|
Breden
236 posts |
#109673 2010-06-12 16:30 GMT |
|
Yea ofcourse i am
![]() As good as done! ![]() ![]() |
|
maryus_x90
1941 posts |
#109674 2010-06-12 16:34 GMT |
|
now thats sick
|
|
![]() |
|
JAG
[94] GOM *Super Administrator*
3474 posts |
#109699 2010-06-12 19:10 GMT |
...when we have 20 core CPUs, 50GB RAM, and 20GB gfx cards with 8 cores capable of 10x SLI/Crossfire.
|
|
![]() ![]() |
|
Breden
236 posts |
#111353 2010-06-24 19:18 GMT |
![]() |
|
Hakosabi
posts |
#111355 2010-06-24 19:23 GMT |
|
WTF?
|
|
backa
642 posts |
#111382 2010-06-25 03:16 GMT |
|
bov ?
|
|
Breden
236 posts |
#111385 2010-06-25 03:47 GMT |
|
Precision wastegate...
|
|
Hakosabi
posts |
#111395 2010-06-25 07:32 GMT |
|
Oohhhhhhhhhhhhhhhh Precision wastegate
|
|
Breden
236 posts |
#113057 2010-07-03 10:48 GMT |
![]() Need to fix the bumps before moving on.. |
|

Next page






























)

















