| Author | Message |
drifter92
1792 posts |
#16295 2008-07-01 04:07 GMT |
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Oh, yes the Nitto Invo looks like it would deserve a try...
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![]() PC for now - Intel Core 2 Duo E8400 3GHz, 4GB Ram Kingmax 800 MHz, NViDiA 9600GT 512MB, 500GB 7200rpm Samsung HDD |
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Stylaren
15 posts |
#16314 2008-07-01 05:27 GMT |
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Hey, that rotary engine you have on the print, is it the Mazda pack?
If thiere is that mazda pack i have a question... Im using 2.3.0 LE and my game crash when i use the rotary engine :S ![]() I wan't it to work.. If you have the bug free version, please post it to me ! |
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drifter92
1792 posts |
#16315 2008-07-01 05:36 GMT |
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1 - Dude, this is the Rims & Tyres topic, not the Rotary one...
2 - forget about the mazda pack, you'd better use backa's RX-7 (until MisterSir finishes his own FD )3 - for the rotary to work properly you just have to copy the parts folder to your SLRR directory...is it so hard to read a readme ? |
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![]() PC for now - Intel Core 2 Duo E8400 3GHz, 4GB Ram Kingmax 800 MHz, NViDiA 9600GT 512MB, 500GB 7200rpm Samsung HDD |
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MisterSir
553 posts |
#16330 2008-07-01 09:39 GMT |
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couldnt have said it better myself drifter92
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CJ
2549 posts |
#16337 2008-07-01 11:12 GMT |
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cant wait to see the nittos in slrr
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MisterSir
553 posts |
#16899 2008-07-04 18:14 GMT |
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retextured my FK-452 rim with the new sidewall i made looks pretty sick:
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CJ
2549 posts |
#16900 2008-07-04 18:30 GMT |
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looks really good dude i like em
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robban_9000
1636 posts |
#16901 2008-07-04 18:30 GMT |
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nice!! i have a question.. how do i map the tire thread so its looks perfect like urs.. do u use cylindrical or box mapping? if u know what i mean..
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MisterSir
553 posts |
#16904 2008-07-04 18:53 GMT |
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well i did it in max 5 so there is no cylindrical or box mapping, theres just X,Y,Z,average axis. what you do is you seperate the whole tire in 3(not physicaly seperate the mesh im jsut saying think of it as 3 pieces), you can do more than 3 if you want to. then you do the UV map for each of those pieces with average axis map, and then align them. what i did is i straightened out the map in the UV editor so it looks like un unfolded cylinder(aka rectangle), and ye just align them and it should give you something like this. I have to redo mine add some more shading to them cuz im not realy happy with the way it looks. even doh it has the grooves it still looks only like a texture on a cylinder
added through 5 minutes btw i realized something was wrong with my hipari tire mesh so i fixed it, now the tire isnt stretched to the complete width of the rim ![]() This post was edited by MisterSir (2008-07-04 18:58 GMT, 186 days ago) |
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CJ
2549 posts |
#16905 2008-07-04 19:03 GMT |
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nice tries dude looks even better
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MisterSir
553 posts |
#16907 2008-07-04 19:06 GMT |
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oh i figured out a perfect drift set up btw:
get a car with an engine that has about 700hp put on the Emer Nonus Street GT suspension, and my K-Sport shocks and springs(those orange ones u see in teh pic above), slap on some huge brakes in the back and smaller ones in the front, and put ur favorite drift rims and some tires on, and the car should handle perfectly for a drift, should be able to keep long drifts going for a while |
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robban_9000
1636 posts |
#16909 2008-07-04 19:26 GMT |
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thanx man, i get the mapping thing now
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shouty
144 posts |
#16914 2008-07-04 20:07 GMT |
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awe bratle ae kaji sq shtoto me murzi dapisha na engl she im napravish li scriptovete na teq gumi da sa po kato za drift demek hard compound ili pone medium da staat za parzalki
i oshte edno vuprosche shto ne napraish nqkvi 18ki shiroki pak s takia jap style gumi deto sa zakrugleni mnoooo drobre she stane i estestveno edno gooood work i tn
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MisterSir
553 posts |
#16915 2008-07-04 20:32 GMT |
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ami shouty kvo da ti kaja, skripta za drift compound ot davna sam go napravil, daje i drag compound sam napravil, za 18ki neznam 19 incha po mi haresva kato razmer. Inache mislia da napravia ot vseki vid gumi po dva vida, edin normalen i edin takuv hipari style
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nemezis
131 posts |
#16916 2008-07-04 20:49 GMT |
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tires look great mistersir, as do all of your models
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![]() My PC: AMD 64 3800+ DualCore, ECS Extreme Nforce4, 2GB Dualchannel 400Mhz Ram, and 2 Nvidia 7300 GS in SLI, for now.... |
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MisterSir
553 posts |
#16928 2008-07-04 22:12 GMT |
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fixed up some more stuff with the UV map, and the material made it look less matt, and more like a brand new waked tire
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w33d
31 posts |
#16930 2008-07-04 23:50 GMT |
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wow... it looks really nice. Keep up the good work! *thumbs up*
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specrider
207 posts |
#16932 2008-07-05 00:21 GMT |
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wow looks sick! love the orange rim and the tire! Good work
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![]() Thanks to MikeTheTiga for the sweet sig |
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GT4
103 posts |
#16933 2008-07-05 02:39 GMT |
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Very Best Nice super!!!
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drifter92
1792 posts |
#16943 2008-07-05 05:00 GMT |
Too late, i was using those settings (but using MP setup instead of Standard Emer or stock V6) with all my drift cars...plus if you also have a steering wheel, it makes magic And the tyres are really nice, now they look shiny but in a good way...(kinda reminds me of a taxi driver i know that polishes the sidewalls every week with silicone paste) |
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![]() PC for now - Intel Core 2 Duo E8400 3GHz, 4GB Ram Kingmax 800 MHz, NViDiA 9600GT 512MB, 500GB 7200rpm Samsung HDD |
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MisterSir
553 posts |
#31269 2008-11-14 11:06 GMT |
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alrite got bored of my konig rims and a friend suggested i make better rims for my rx7, so i started on some Rays Sebbon Eddition, here is a render of the model with a falken tire on and 70% of the texturing done. im actually doing some clever texturing on this one making parts of it look highlighted when their not.
![]() added through 31 seconds its somewhere in the 2000 poly range This post was edited by MisterSir (2008-11-14 11:07 GMT, 53 days ago) |
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Meskis
261 posts |
#31272 2008-11-14 11:30 GMT |
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nice, but why your's tires are shining?
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MisterSir
553 posts |
#31294 2008-11-15 01:01 GMT |
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its shiny cuz i didnt fix the material, here are the final rims:
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drifter92
1792 posts |
#31303 2008-11-15 04:38 GMT |
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I suggest you leave it shiny...saves you work and it looks good too
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![]() PC for now - Intel Core 2 Duo E8400 3GHz, 4GB Ram Kingmax 800 MHz, NViDiA 9600GT 512MB, 500GB 7200rpm Samsung HDD |
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bliksniukas
608 posts |
#31310 2008-11-15 06:17 GMT |
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Oh, rims is clear and sweet, tire also good, just need make it 3d
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MisterSir
553 posts |
#31333 2008-11-15 11:41 GMT |
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the tire is a 3d-2d hybrid, the vertical grip lines are actually 3D you just dont see it from this angle, it saves ALOT of polys and is more or less best look you could get after full 3D model.
added through 32 seconds look at the ingame pics higher you can see it there This post was edited by MisterSir (2008-11-15 11:42 GMT, 52 days ago) |
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lov2xlr8
668 posts |
#31342 2008-11-15 14:08 GMT |
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its lookin sweet
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